2011 – Plusea http://www.plusea.at Just another WordPress weblog Wed, 05 Oct 2022 11:44:38 +0000 en-US hourly 1 https://wordpress.org/?v=5.4.12 George http://www.plusea.at/?p=6423 http://www.plusea.at/?p=6423#respond Fri, 16 Dec 2011 13:11:00 +0000 http://www.plusea.at/?p=6423 ]]>autodesk alias design 2019 autodesk autocad lt 2009 autodesk advance steel 2019 autodesk autocad 2013 autodesk revit 2014 >> https://www.flickr.com/photos/plusea/sets/72157672660208808

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Component Paintings http://www.plusea.at/?p=2822 http://www.plusea.at/?p=2822#respond Tue, 18 Oct 2011 06:19:10 +0000 http://www.plusea.at/?p=2822 ]]> Drawings of electronic components in various scenes and scenarios.

E-Textile Component Still-Life

Prototyping Still-Life

Late Afternoon Drinks

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Penguin Interface http://www.plusea.at/?p=2378 http://www.plusea.at/?p=2378#respond Wed, 07 Sep 2011 23:35:06 +0000 http://www.plusea.at/?p=2378 ]]> >> Penguin Documentation

Commissioned by Emota.net, this soft toy penguin has fabric pressure, bend and stroke sensors integrated into its design. It also contains LED lights, speakers and vibration motors that allow it to give various forms of feedback.

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rSkin – Open Source Robot Skin http://www.plusea.at/?p=2255 http://www.plusea.at/?p=2255#comments Sat, 27 Aug 2011 21:31:16 +0000 http://www.plusea.at/?p=2255 ]]> >> rSkin Documentation

Commissioned by Ian Danforth, this textile skin is designed to stretch over a robotic limb in order to detect intensity of pressure as well as location of contact across it’s entire surface.

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It works! http://www.plusea.at/?p=1950 http://www.plusea.at/?p=1950#respond Fri, 01 Jul 2011 12:14:59 +0000 http://www.plusea.at/?p=1950 ]]> It works! is a performative piece that demonstrates the past, present and future craft practice of creating Electronics Textiles. The work is the result of group discussions about the foreseeable and desirable futures of e-textile craft. It works! was conceived and realized in two days during the e-textiles summer camp in Rydal, Sweden.

Performance

Video

Collaborative work

Front and Back

Close-ups of process







Installation


It Works was created during the E-Textiles Summer Camp in collaboration with Isabel Cabral, Meg Grant, Marjan Kooroshnia and Mili Tharakan

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A Kit-of-No-Parts http://www.plusea.at/?p=1855 http://www.plusea.at/?p=1855#comments Sun, 10 Apr 2011 19:38:32 +0000 http://www.plusea.at/?p=1855 ]]> Recipes for materially diverse, functionally transparent and expressive electronics. The Kit-of-No-Parts proposes a new style of building electronics, an approach to working with a diverse palette of materials to build electronics outside the constraints of standardized components.

A Kit-of-No-Parts is documented in different formats:
>> Download Thesis
>> Visit Website
>> A Wall of Examples (see bellow)
>> A Collection of Samples (see bellow)
>> Download Photobook
>> Order Photobook
>> Download Poster
>> Visit Flickr Photo Set

Close-ups:


Ideas:

Thesis

Thesis >> http://www.plusea.at/downloads/print/KoNP-thesis_sm.pdf

Website

The Kit-of-No-Parts website is aimed at demonstrating the results of this approach. By showing examples of electronic circuitry and components built from a diverse range of craft materials and techniques, I hope to illustrate the material diversity and unique results that it enables. By posting detailed information how these examples were made, I hope to provide relevant resources as well as to encourage others to explore new ways of building electronics.

Website >> http://konp.plusea.at/

Wall of Examples

The following physical examples can be displayed as wall hung panels as shown in the following image.

Carved Traces

Carved Pixels

Cast Traces

Etched Traces

Gilded Traces

Lasercut Circuit

Painted and Plated Circuit

Linocut and Printed Traces

Sculpted and Placed Circuit

Paper Speakers

Seashell Speakers

Screen-printed Traces

Vinylcut Traces

Sculpted Motor

Collection of Samples




Photo Book

>> Download Photobook
>> Order Photobook

Poster

>> Download Poster

Flickr Photo Set


This work was created during graduate studies in the High-Low Tech Research group.

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The Conversation http://www.plusea.at/?p=1592 http://www.plusea.at/?p=1592#respond Wed, 02 Feb 2011 15:38:36 +0000 http://www.plusea.at/?p=1592 ]]> The Conversation is a poster that performs. The poster is coated in a layer of theromochromic ink, dulling it’s originally distinct colours. On the back of the poster a circuit with painted heating elements causes defined areas to heat up and turn the layer of thermochromic ink transparent, revealing the colours beneath.
The poster is mounted on a frame that has four speakers embedded in it. Throughout three choreographed acts the design of the poster morphs as geometric shapes and bright colours appear and fade out while the speakers emit sound. In each act sound colors and graphic elements enter into a dialogue upon the poster stage.

Project website >> http://hlt.media.mit.edu/workshops/ENSAD_2011/?page_id=16

The Conversation is a project developed during a one week workshop collaboration between ENSAD and MIT, that took place in Paris, France.


This work was created in collaboration with Yonah Riollet, Lucie Casali and Martin De Bie

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Skimboard Interface http://www.plusea.at/?p=1413 http://www.plusea.at/?p=1413#respond Mon, 03 Jan 2011 14:53:29 +0000 http://www.plusea.at/?p=1413 ]]> The Skimboard Interface is a custom interface built for the game Surf RMB City by artist Cao Fei. The interface was commissioned by the Museum of the Moving Image for their opening exhibition in 2011. RMB City logo and skimboard graphics by Cao Fei.

>> Instructable
>> Pictures of installation at the Museum of the Moving Image, NY

The Skimboard Interface is made up of six handmade textile pressure sensors that are embedded within layers of felt mounted beneath a commercial skimboard. These pressure sensors can detect the weight and position of somebody standing on the skimboard. All six sensors are connected to a small programmable HID (Human Interface Device) module called the Teensy 2.0. The Teensy is programmed to read the sensor data in order to detect whether somebody is standing on the skimboard and interpret if they are leaning left or right. This information is then mapped to different keyboard strokes in order that the skimboard interface can control the game.



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HOW TO GET WHAT YOU WANT http://www.plusea.at/?p=2481 http://www.plusea.at/?p=2481#respond Tue, 15 Sep 2009 03:40:39 +0000 http://www.plusea.at/?p=2481 ]]> This website aims to be a comprehensible, accessible and maintainable reference resource, as well as a basis for further exploration and contribution.

>> How To Get What You Want

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