//class Person contains two class Legs, // a right and left leg. the right leg //starts walking 20 frames later with its own timer! //deff int t; boolean started; Person [] moveMatrix=new Person [50]; //setup void setup() { framerate(30); size(700, 500); background(255); smooth(); strokeCap(ROUND); strokeJoin(ROUND); strokeWeight(10); t=-1; started=false; for(int i=0; i